![]() ![]() ![]() The ECHO's Revenge series provokes gamers to consider the ethics of artificial intelligence and its impact on both designing and playing games - what happens when a group of people work together to create a game, and imbue it not only with its own intelligence, but with their spirit? What are the political and interpersonal dynamics of that team enterprise, and what challenges may game designers face when their AI evolves in an unanticipated direction? ECHO's Revenge is a cautionary tale for future creators of artificial intelligence. The author also lectures on design and production of Location Based Entertainment at universities such as the Rhode Island School of Design. Brothers Jeremy (age 10) and Reggie (age 14) are expert Echos Revenge gamers. ![]() Using ECHO's Revenge as a springboard, Getzen guest lectures on writing and STEM career development at middle-grade and high schools. Book 2 in the ECHO's Revenge seriesLuca Esposito, creator of the bestselling online video game, ECHO’S Revenge, can’t wait to release the next and most ambitious version of his game monstera real, artificially intelligent, 35-foot-tall extreme predator designed to engage gamers in a new gaming arena. Sean Austin (aka Hart Getzen) is a father of avid gamers as well as a writer and producer of simulation, television, location based entertainment and gaming entertainment for companies such as IMAX, 20th Century Fox, Hitachi and Universal Studios. ![]()
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